#!/usr/bin/env python
# coding: utf-8
#
# < [Overview](01.00-overview.ipynb) | [Contents](00.00-index.ipynb) | [OPTIONAL - More about interact](02.01-OPTIONAL-More-About-Interact.ipynb) >
# # Widgets without writing widgets: interact
# The `interact` function (`ipywidgets.interact`) automatically creates user interface (UI) controls for exploring code and data interactively. It is the easiest way to get started using IPython's widgets.
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from ipywidgets import interact, interactive, fixed, interact_manual
import ipywidgets as widgets
# ## Basic `interact`
# At the most basic level, `interact` autogenerates UI controls for function arguments, and then calls the function with those arguments when you manipulate the controls interactively. To use `interact`, you need to define a function that you want to explore. Here is a function that triples its argument, `x`.
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def f(x):
return 3 * x
# When you pass this function as the first argument to `interact` along with an integer keyword argument (`x=10`), a slider is generated and bound to the function parameter.
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interact(f, x=10);
# When you move the slider, the function is called, and the return value is printed.
#
# If you pass `True` or `False`, `interact` will generate a checkbox:
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interact(f, x=True);
# If you pass a string, `interact` will generate a `Text` field.
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interact(f, x='Hi there!');
# `interact` can also be used as a decorator. This allows you to define a function and interact with it in a single shot. As this example shows, `interact` also works with functions that have multiple arguments.
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@widgets.interact(x=True, y=1.0)
def g(x, y):
return (x, y)
# ## Fixing arguments using `fixed`
# There are times when you may want to explore a function using `interact`, but fix one or more of its arguments to specific values. This can be accomplished by wrapping values with the `fixed` function.
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def h(p, q):
return (p, q)
# When we call `interact`, we pass `fixed(20)` for q to hold it fixed at a value of `20`.
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interact(h, p=5, q=fixed(20));
# Notice that a slider is only produced for `p` as the value of `q` is fixed.
# ## Widget abbreviations
# When you pass an integer-valued keyword argument of `10` (`x=10`) to `interact`, it generates an integer-valued slider control with a range of `[-10, +3*10]`. In this case, `10` is an *abbreviation* for an actual slider widget:
#
# ```python
# IntSlider(min=-10, max=30, step=1, value=10)
# ```
#
# In fact, we can get the same result if we pass this `IntSlider` as the keyword argument for `x`:
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interact(f, x=widgets.IntSlider(min=-10, max=30, step=1, value=10));
# This examples clarifies how `interact` processes its keyword arguments:
#
# 1. If the keyword argument is a `Widget` instance with a `value` attribute, that widget is used. Any widget with a `value` attribute can be used, even custom ones.
# 2. Otherwise, the value is treated as a *widget abbreviation* that is converted to a widget before it is used.
#
# The following table gives an overview of different widget abbreviations:
#
#
# Keyword argument | Widget |
# `True` or `False` | Checkbox |
# `'Hi there'` | Text |
# `value` or `(min,max)` or `(min,max,step)` if integers are passed | IntSlider |
# `value` or `(min,max)` or `(min,max,step)` if floats are passed | FloatSlider |
# `['orange','apple']` or `[('one', 1), ('two', 2)]` | Dropdown |
#
# Note that a dropdown is used if a list or a list of tuples is given (signifying discrete choices), and a slider is used if a tuple is given (signifying a range).
# You have seen how the checkbox and text widgets work above. Here, more details about the different abbreviations for sliders and dropdowns are given.
#
# If a 2-tuple of integers is passed `(min, max)`, an integer-valued slider is produced with those minimum and maximum values (inclusively). In this case, the default step size of `1` is used.
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interact(f, x=(0, 4));
# A `FloatSlider` is generated if any of the values are floating point. The step size can be changed by passing a third element in the tuple.
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interact(f, x=(0, 10, 0.01));
# ### Exercise: Reverse some text
#
# Here is a function that takes text as an input and returns the text backwards.
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def reverse(x):
return x[::-1]
reverse('I am printed backwards.')
# Use `interact` to make interactive controls for this function.
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# %load solutions/interact-basic-list/reverse-text.py
# For both integer and float-valued sliders, you can pick the initial value of the widget by passing a default keyword argument to the underlying Python function. Here we set the initial value of a float slider to `5.5`.
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@interact(x=(0.0, 20.0, 0.5))
def h(x=5.5):
return x
# Dropdown menus are constructed by passing a list of strings. In this case, the strings are both used as the names in the dropdown menu UI and passed to the underlying Python function.
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interact(f, x=['apples','oranges']);
# If you want a dropdown menu that passes non-string values to the Python function, you can pass a list of tuples of the form `('label', value)`. The first items are the names in the dropdown menu UI and the second items are values that are the arguments passed to the underlying Python function.
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interact(f, x=[('one', 10), ('two', 20)]);
# ## Basic interactive plot
#
# Though the examples so far in this notebook had very basic output, more interesting possibilities are straightforward.
#
# The function below plots a straight line whose slope and intercept are given by its arguments.
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get_ipython().run_line_magic('matplotlib', 'widget')
import matplotlib.pyplot as plt
import numpy as np
def f(m, b):
plt.figure(2)
plt.clf()
plt.grid()
x = np.linspace(-10, 10, num=1000)
plt.plot(x, m * x + b)
plt.ylim(-5, 5)
plt.show()
# The interactive below displays a line whose slope and intercept is set by the sliders. Note that if the variable containing the widget, `interactive_plot`, is the last thing in the cell it is displayed.
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interact(f, m=(-2.0, 2.0), b=(-3, 3, 0.5))
# ### Exercise: Make a plot
#
# Here is a python function that, given $k$ and $p$, plots $f(x) = \sin(k x - p)$.
#
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def plot_f(k, p):
plt.figure(5)
plt.clf()
plt.grid()
x = np.linspace(0, 4 * np.pi)
y = np.sin(k*x - p)
plt.plot(x, y)
plt.show()
# Copy the above function definition and make it interactive using `interact`, so that there are sliders for the parameters $k$ and $p$, where $0.5\leq k \leq 2$ and $0 \leq p \leq 2\pi$ (hint: use `np.pi` for $\pi$).
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# %load solutions/interact-basic-list/plot-function.py
interact(plot_f, k=(0.5, 2), p=(0, 2 * np.pi))
# # For more information
#
# See the notebook [02.01-More About interact](02.01-OPTIONAL-More-About-Interact.ipynb) for more information about other ways of generating interactive controls for functions and for details about how to control when sliders are updated.
#
# For more extended examples of `interact` and `interactive`, see [the example in the ipywidgets source repository](https://github.com/jupyter-widgets/ipywidgets/blob/master/docs/source/examples/Index.ipynb).
#
# < [Overview](01.00-overview.ipynb) | [Contents](00.00-index.ipynb) | [OPTIONAL - More about interact](02.01-OPTIONAL-More-About-Interact.ipynb) >