%%cpp -d #include "TMatrixD.h" #include "TVectorD.h" #include "TMath.h" #include "Math/Point3D.h" #include "Math/Vector3D.h" #include "Math/Vector4D.h" #include "Math/GenVector/Rotation3D.h" #include "Math/GenVector/EulerAngles.h" #include "Math/GenVector/AxisAngle.h" #include "Math/GenVector/Quaternion.h" #include "Math/GenVector/RotationX.h" #include "Math/GenVector/RotationY.h" #include "Math/GenVector/RotationZ.h" #include "Math/GenVector/RotationZYX.h" #include "Math/GenVector/LorentzRotation.h" #include "Math/GenVector/Boost.h" #include "Math/GenVector/BoostX.h" #include "Math/GenVector/BoostY.h" #include "Math/GenVector/BoostZ.h" #include "Math/GenVector/Transform3D.h" #include "Math/GenVector/Plane3D.h" #include "Math/GenVector/VectorUtil.h" using namespace ROOT::Math; int ntest = 0; int nfail = 0; int ok = 0; %%cpp -d int compare( double v1, double v2, const char* name, double Scale = 1.0) { ntest = ntest + 1; // numerical double limit for epsilon double eps = Scale* 2.22044604925031308e-16; int iret = 0; double delta = v2 - v1; double d = 0; if (delta < 0 ) delta = - delta; if (v1 == 0 || v2 == 0) { if (delta > eps ) { iret = 1; } } // skip case v1 or v2 is infinity else { d = v1; if ( v1 < 0) d = -d; // add also case when delta is small by default if ( delta/d > eps && delta > eps ) iret = 1; } if (iret == 0) std::cout << "."; else { int pr = std::cout.precision (18); int discr; if (d != 0) discr = int(delta/d/eps); else discr = int(delta/eps); std::cout << "\nDiscrepancy in " << name << "() : " << v1 << " != " << v2 << " discr = " << discr << " (Allowed discrepancy is " << eps << ")\n"; std::cout.precision (pr); nfail = nfail + 1; } return iret; } %%cpp -d int testVector3D() { std::cout << "\n************************************************************************\n " << " Vector 3D Test" << "\n************************************************************************\n"; XYZVector v1(0.01, 0.02, 16); std::cout << "Test Cartesian-Polar : " ; Polar3DVector v2(v1.R(), v1.Theta(), v1.Phi() ); ok = 0; ok+= compare(v1.X(), v2.X(), "x"); ok+= compare(v1.Y(), v2.Y(), "y"); ok+= compare(v1.Z(), v2.Z(), "z"); ok+= compare(v1.Phi(), v2.Phi(), "phi"); ok+= compare(v1.Theta(), v2.Theta(), "theta"); ok+= compare(v1.R(), v2.R(), "r"); ok+= compare(v1.Eta(), v2.Eta(), "eta"); ok+= compare(v1.Rho(), v2.Rho(), "rho"); if (ok == 0) std::cout << "\t OK " << std::endl; std::cout << "Test Cartesian-CylindricalEta : "; RhoEtaPhiVector v3( v1.Rho(), v1.Eta(), v1.Phi() ); ok = 0; ok+= compare(v1.X(), v3.X(), "x"); ok+= compare(v1.Y(), v3.Y(), "y"); ok+= compare(v1.Z(), v3.Z(), "z"); ok+= compare(v1.Phi(), v3.Phi(), "phi"); ok+= compare(v1.Theta(), v3.Theta(), "theta"); ok+= compare(v1.R(), v3.R(), "r"); ok+= compare(v1.Eta(), v3.Eta(), "eta"); ok+= compare(v1.Rho(), v3.Rho(), "rho"); if (ok == 0) std::cout << "\t OK " << std::endl; std::cout << "Test Cartesian-Cylindrical : "; RhoZPhiVector v4( v1.Rho(), v1.Z(), v1.Phi() ); ok = 0; ok+= compare(v1.X(), v4.X(), "x"); ok+= compare(v1.Y(), v4.Y(), "y"); ok+= compare(v1.Z(), v4.Z(), "z"); ok+= compare(v1.Phi(), v4.Phi(), "phi"); ok+= compare(v1.Theta(), v4.Theta(), "theta"); ok+= compare(v1.R(), v4.R(), "r"); ok+= compare(v1.Eta(), v4.Eta(), "eta"); ok+= compare(v1.Rho(), v4.Rho(), "rho"); if (ok == 0) std::cout << "\t OK " << std::endl; std::cout << "Test Operations : " ; ok = 0; double Dot = v1.Dot(v2); ok+= compare( Dot, v1.Mag2(),"dot" ); XYZVector vcross = v1.Cross(v2); ok+= compare( vcross.R(), 0,"cross" ); XYZVector vscale1 = v1*10; XYZVector vscale2 = vscale1/10; ok+= compare( v1.R(), vscale2.R(), "scale"); XYZVector vu = v1.Unit(); ok+= compare(v2.Phi(),vu.Phi(),"unit Phi"); ok+= compare(v2.Theta(),vu.Theta(),"unit Theta"); ok+= compare(1.0,vu.R(),"unit "); XYZVector q1 = v1; RhoEtaPhiVector q2(1.0,1.0,1.0); XYZVector q3 = q1 + q2; XYZVector q4 = q3 - q2; ok+= compare( q4.X(), q1.X(), "op X" ); ok+= compare( q4.Y(), q1.Y(), "op Y" ); ok+= compare( q4.Z(), q1.Z(), "op Z" ); // test operator == XYZVector w1 = v1; Polar3DVector w2 = v2; RhoEtaPhiVector w3 = v3; RhoZPhiVector w4 = v4; ok+= compare( w1 == v1, static_cast(true), "== XYZ"); ok+= compare( w2 == v2, static_cast(true), "== Polar"); ok+= compare( w3 == v3, static_cast(true), "== RhoEtaPhi"); ok+= compare( w4 == v4, static_cast(true), "== RhoZPhi"); if (ok == 0) std::cout << "\t OK " << std::endl; //test setters std::cout << "Test Setters : " ; q2.SetXYZ(q1.X(), q1.Y(), q1.Z() ); ok+= compare( q2.X(), q1.X(), "setXYZ X" ); ok+= compare( q2.Y(), q1.Y(), "setXYZ Y" ); ok+= compare( q2.Z(), q1.Z(), "setXYZ Z" ); q2.SetCoordinates( 2.0*q1.Rho(), q1.Eta(), q1.Phi() ); XYZVector q1s = 2.0*q1; ok+= compare( q2.X(), q1s.X(), "set X" ); ok+= compare( q2.Y(), q1s.Y(), "set Y" ); ok+= compare( q2.Z(), q1s.Z(), "set Z" ); if (ok == 0) std::cout << "\t\t OK " << std::endl; std::cout << "Test Linear Algebra conversion: " ; XYZVector vxyz1(1.,2.,3.); TVectorD vla1(3); vxyz1.Coordinates().GetCoordinates(vla1.GetMatrixArray() ); TVectorD vla2(3); vla2[0] = 1.; vla2[1] = -2.; vla2[2] = 1.; XYZVector vxyz2; vxyz2.SetCoordinates(&vla2[0]); ok = 0; double prod1 = vxyz1.Dot(vxyz2); double prod2 = vla1*vla2; ok+= compare( prod1, prod2, "la test" ); if (ok == 0) std::cout << "\t\t OK " << std::endl; return ok; } %%cpp -d int testPoint3D() { std::cout << "\n************************************************************************\n " << " Point 3D Tests" << "\n************************************************************************\n"; XYZPoint p1(1.0, 2.0, 3.0); std::cout << "Test Cartesian-Polar : "; Polar3DPoint p2(p1.R(), p1.Theta(), p1.Phi() ); ok = 0; ok+= compare(p1.x(), p2.X(), "x"); ok+= compare(p1.y(), p2.Y(), "y"); ok+= compare(p1.z(), p2.Z(), "z"); ok+= compare(p1.phi(), p2.Phi(), "phi"); ok+= compare(p1.theta(), p2.Theta(), "theta"); ok+= compare(p1.r(), p2.R(), "r"); ok+= compare(p1.eta(), p2.Eta(), "eta"); ok+= compare(p1.rho(), p2.Rho(), "rho"); if (ok == 0) std::cout << "\t OK " << std::endl; std::cout << "Test Polar-CylindricalEta : "; RhoEtaPhiPoint p3( p2.Rho(), p2.Eta(), p2.Phi() ); ok = 0; ok+= compare(p2.X(), p3.X(), "x"); ok+= compare(p2.Y(), p3.Y(), "y"); ok+= compare(p2.Z(), p3.Z(), "z",3); ok+= compare(p2.Phi(), p3.Phi(), "phi"); ok+= compare(p2.Theta(), p3.Theta(), "theta"); ok+= compare(p2.R(), p3.R(), "r"); ok+= compare(p2.Eta(), p3.Eta(), "eta"); ok+= compare(p2.Rho(), p3.Rho(), "rho"); if (ok == 0) std::cout << "\t OK " << std::endl; std::cout << "Test operations : "; //std::cout << "\nTest Dot and Cross products with Vectors : "; Polar3DVector vperp(1.,p1.Theta() + TMath::PiOver2(),p1.Phi() ); double Dot = p1.Dot(vperp); ok+= compare( Dot, 0.0,"dot", 10 ); XYZPoint vcross = p1.Cross(vperp); ok+= compare( vcross.R(), p1.R(),"cross mag" ); ok+= compare( vcross.Dot(vperp), 0.0,"cross dir" ); XYZPoint pscale1 = 10*p1; XYZPoint pscale2 = pscale1/10; ok+= compare( p1.R(), pscale2.R(), "scale"); // test operator == ok+= compare( p1 == pscale2, static_cast(true), "== Point"); //RhoEtaPhiPoint q1 = p1; ! constructor yet not working in CLING RhoEtaPhiPoint q1; q1 = p1; q1.SetCoordinates(p1.Rho(),2.0, p1.Phi() ); Polar3DVector v2(p1.R(), p1.Theta(),p1.Phi()); if (ok == 0) std::cout << "\t OK " << std::endl; return ok; } %%cpp -d int testLorentzVector() { std::cout << "\n************************************************************************\n " << " Lorentz Vector Tests" << "\n************************************************************************\n"; XYZTVector v1(1.0, 2.0, 3.0, 4.0); std::cout << "Test XYZT - PtEtaPhiE Vectors: "; PtEtaPhiEVector v2( v1.Rho(), v1.Eta(), v1.Phi(), v1.E() ); ok = 0; ok+= compare(v1.Px(), v2.X(), "x"); ok+= compare(v1.Py(), v2.Y(), "y"); ok+= compare(v1.Pz(), v2.Z(), "z", 2); ok+= compare(v1.E(), v2.T(), "e"); ok+= compare(v1.Phi(), v2.Phi(), "phi"); ok+= compare(v1.Theta(), v2.Theta(), "theta"); ok+= compare(v1.Pt(), v2.Pt(), "pt"); ok+= compare(v1.M(), v2.M(), "mass", 5); ok+= compare(v1.Et(), v2.Et(), "et"); ok+= compare(v1.Mt(), v2.Mt(), "mt", 3); if (ok == 0) std::cout << "\t OK " << std::endl; std::cout << "Test XYZT - PtEtaPhiM Vectors: "; PtEtaPhiMVector v3( v1.Rho(), v1.Eta(), v1.Phi(), v1.M() ); ok = 0; ok+= compare(v1.Px(), v3.X(), "x"); ok+= compare(v1.Py(), v3.Y(), "y"); ok+= compare(v1.Pz(), v3.Z(), "z", 2); ok+= compare(v1.E(), v3.T(), "e"); ok+= compare(v1.Phi(), v3.Phi(), "phi"); ok+= compare(v1.Theta(), v3.Theta(), "theta"); ok+= compare(v1.Pt(), v3.Pt(), "pt"); ok+= compare(v1.M(), v3.M(), "mass", 5); ok+= compare(v1.Et(), v3.Et(), "et"); ok+= compare(v1.Mt(), v3.Mt(), "mt", 3); if (ok == 0) std::cout << "\t OK " << std::endl; std::cout << "Test PtEtaPhiE - PxPyPzM Vect.: "; PxPyPzMVector v4( v3.X(), v3.Y(), v3.Z(), v3.M() ); ok = 0; ok+= compare(v4.Px(), v3.X(), "x"); ok+= compare(v4.Py(), v3.Y(), "y"); ok+= compare(v4.Pz(), v3.Z(), "z",2); ok+= compare(v4.E(), v3.T(), "e"); ok+= compare(v4.Phi(), v3.Phi(), "phi"); ok+= compare(v4.Theta(), v3.Theta(), "theta"); ok+= compare(v4.Pt(), v3.Pt(), "pt"); ok+= compare(v4.M(), v3.M(), "mass",5); ok+= compare(v4.Et(), v3.Et(), "et"); ok+= compare(v4.Mt(), v3.Mt(), "mt",3); if (ok == 0) std::cout << "\t OK " << std::endl; std::cout << "Test operations : "; ok = 0; double Dot = v1.Dot(v2); ok+= compare( Dot, v1.M2(),"dot" , 10 ); XYZTVector vscale1 = v1*10; XYZTVector vscale2 = vscale1/10; ok+= compare( v1.M(), vscale2.M(), "scale"); XYZTVector q1 = v1; PtEtaPhiEVector q2(1.0,1.0,1.0,5.0); XYZTVector q3 = q1 + q2; XYZTVector q4 = q3 - q2; ok+= compare( q4.x(), q1.X(), "op X" ); ok+= compare( q4.y(), q1.Y(), "op Y" ); ok+= compare( q4.z(), q1.Z(), "op Z" ); ok+= compare( q4.t(), q1.E(), "op E" ); // test operator == XYZTVector w1 = v1; PtEtaPhiEVector w2 = v2; PtEtaPhiMVector w3 = v3; PxPyPzMVector w4 = v4; ok+= compare( w1 == v1, static_cast(true), "== PxPyPzE"); ok+= compare( w2 == v2, static_cast(true), "== PtEtaPhiE"); ok+= compare( w3 == v3, static_cast(true), "== PtEtaPhiM"); ok+= compare( w4 == v4, static_cast(true), "== PxPyPzM"); // test gamma beta and boost XYZVector b = q1.BoostToCM(); double beta = q1.Beta(); double gamma = q1.Gamma(); ok += compare( b.R(), beta, "beta" ); ok += compare( gamma, 1./sqrt( 1 - beta*beta ), "gamma"); if (ok == 0) std::cout << "\t OK " << std::endl; //test setters std::cout << "Test Setters : " ; q2.SetXYZT(q1.Px(), q1.Py(), q1.Pz(), q1.E() ); ok+= compare( q2.X(), q1.X(), "setXYZT X" ); ok+= compare( q2.Y(), q1.Y(), "setXYZT Y" ); ok+= compare( q2.Z(), q1.Z(), "setXYZT Z" ,2); ok+= compare( q2.T(), q1.E(), "setXYZT E" ); q2.SetCoordinates( 2.0*q1.Rho(), q1.Eta(), q1.Phi(), 2.0*q1.E() ); XYZTVector q1s = q1*2.0; ok+= compare( q2.X(), q1s.X(), "set X" ); ok+= compare( q2.Y(), q1s.Y(), "set Y" ); ok+= compare( q2.Z(), q1s.Z(), "set Z" ,2); ok+= compare( q2.T(), q1s.T(), "set E" ); if (ok == 0) std::cout << "\t OK " << std::endl; return ok; } %%cpp -d int testVectorUtil() { std::cout << "\n************************************************************************\n " << " Utility Function Tests" << "\n************************************************************************\n"; std::cout << "Test Vector utility functions : "; XYZVector v1(1.0, 2.0, 3.0); Polar3DVector v2pol(v1.R(), v1.Theta()+TMath::PiOver2(), v1.Phi() + 1.0); // mixedmethods not yet impl. XYZVector v2; v2 = v2pol; ok = 0; ok += compare( VectorUtil::DeltaPhi(v1,v2), 1.0, "deltaPhi Vec"); RhoEtaPhiVector v2cyl(v1.Rho(), v1.Eta() + 1.0, v1.Phi() + 1.0); v2 = v2cyl; ok += compare( VectorUtil::DeltaR(v1,v2), sqrt(2.0), "DeltaR Vec"); XYZVector vperp = v1.Cross(v2); ok += compare( VectorUtil::CosTheta(v1,vperp), 0.0, "costheta Vec"); ok += compare( VectorUtil::Angle(v1,vperp), TMath::PiOver2(), "angle Vec"); if (ok == 0) std::cout << "\t\t OK " << std::endl; std::cout << "Test Point utility functions : "; XYZPoint p1(1.0, 2.0, 3.0); Polar3DPoint p2pol(p1.R(), p1.Theta()+TMath::PiOver2(), p1.Phi() + 1.0); // mixedmethods not yet impl. XYZPoint p2; p2 = p2pol; ok = 0; ok += compare( VectorUtil::DeltaPhi(p1,p2), 1.0, "deltaPhi Point"); RhoEtaPhiPoint p2cyl(p1.Rho(), p1.Eta() + 1.0, p1.Phi() + 1.0); p2 = p2cyl; ok += compare( VectorUtil::DeltaR(p1,p2), sqrt(2.0), "DeltaR Point"); XYZPoint pperp(vperp.X(), vperp.Y(), vperp.Z()); ok += compare( VectorUtil::CosTheta(p1,pperp), 0.0, "costheta Point"); ok += compare( VectorUtil::Angle(p1,pperp), TMath::PiOver2(), "angle Point"); if (ok == 0) std::cout << "\t\t OK " << std::endl; std::cout << "LorentzVector utility funct.: "; XYZTVector q1(1.0, 2.0, 3.0,4.0); PtEtaPhiEVector q2cyl(q1.Pt(), q1.Eta()+1.0, q1.Phi() + 1.0, q1.E() ); XYZTVector q2; q2 = q2cyl; ok = 0; ok += compare( VectorUtil::DeltaPhi(q1,q2), 1.0, "deltaPhi LVec"); ok += compare( VectorUtil::DeltaR(q1,q2), sqrt(2.0), "DeltaR LVec"); XYZTVector qsum = q1+q2; ok += compare( VectorUtil::InvariantMass(q1,q2), qsum.M(), "InvMass"); if (ok == 0) std::cout << "\t\t OK " << std::endl; return ok; } %%cpp -d int testRotation() { std::cout << "\n************************************************************************\n " << " Rotation and Transformation Tests" << "\n************************************************************************\n"; std::cout << "Test Vector Rotations : "; ok = 0; XYZPoint v(1.,2,3.); double pi = TMath::Pi(); // initiate rotation with some non -trivial angles to test all matrix EulerAngles r1( pi/2.,pi/4., pi/3 ); Rotation3D r2(r1); // only operator= is in CLING for the other rotations Quaternion r3; r3 = r2; AxisAngle r4; r4 = r3; RotationZYX r5; r5 = r2; XYZPoint v1 = r1 * v; XYZPoint v2 = r2 * v; XYZPoint v3 = r3 * v; XYZPoint v4 = r4 * v; XYZPoint v5 = r5 * v; ok+= compare(v1.X(), v2.X(), "x",2); ok+= compare(v1.Y(), v2.Y(), "y",2); ok+= compare(v1.Z(), v2.Z(), "z",2); ok+= compare(v1.X(), v3.X(), "x",2); ok+= compare(v1.Y(), v3.Y(), "y",2); ok+= compare(v1.Z(), v3.Z(), "z",2); ok+= compare(v1.X(), v4.X(), "x",5); ok+= compare(v1.Y(), v4.Y(), "y",5); ok+= compare(v1.Z(), v4.Z(), "z",5); ok+= compare(v1.X(), v5.X(), "x",2); ok+= compare(v1.Y(), v5.Y(), "y",2); ok+= compare(v1.Z(), v5.Z(), "z",2); // test with matrix double rdata[9]; r2.GetComponents(rdata, rdata+9); TMatrixD m(3,3,rdata); double vdata[3]; v.GetCoordinates(vdata); TVectorD q(3,vdata); TVectorD q2 = m*q; XYZPoint v6; v6.SetCoordinates( q2.GetMatrixArray() ); ok+= compare(v1.X(), v6.X(), "x"); ok+= compare(v1.Y(), v6.Y(), "y"); ok+= compare(v1.Z(), v6.Z(), "z"); if (ok == 0) std::cout << "\t OK " << std::endl; else std::cout << std::endl; std::cout << "Test Axial Rotations : "; ok = 0; RotationX rx( pi/3); RotationY ry( pi/4); RotationZ rz( 4*pi/5); Rotation3D r3x(rx); Rotation3D r3y(ry); Rotation3D r3z(rz); Quaternion qx; qx = rx; Quaternion qy; qy = ry; Quaternion qz; qz = rz; RotationZYX rzyx( rz.Angle(), ry.Angle(), rx.Angle() ); XYZPoint vrot1 = rx * ry * rz * v; XYZPoint vrot2 = r3x * r3y * r3z * v; ok+= compare(vrot1.X(), vrot2.X(), "x"); ok+= compare(vrot1.Y(), vrot2.Y(), "y"); ok+= compare(vrot1.Z(), vrot2.Z(), "z"); vrot2 = qx * qy * qz * v; ok+= compare(vrot1.X(), vrot2.X(), "x",2); ok+= compare(vrot1.Y(), vrot2.Y(), "y",2); ok+= compare(vrot1.Z(), vrot2.Z(), "z",2); vrot2 = rzyx * v; ok+= compare(vrot1.X(), vrot2.X(), "x"); ok+= compare(vrot1.Y(), vrot2.Y(), "y"); ok+= compare(vrot1.Z(), vrot2.Z(), "z"); // now inverse (first x then y then z) vrot1 = rz * ry * rx * v; vrot2 = r3z * r3y * r3x * v; ok+= compare(vrot1.X(), vrot2.X(), "x"); ok+= compare(vrot1.Y(), vrot2.Y(), "y"); ok+= compare(vrot1.Z(), vrot2.Z(), "z"); XYZPoint vinv1 = rx.Inverse()*ry.Inverse()*rz.Inverse()*vrot1; ok+= compare(vinv1.X(), v.X(), "x",2); ok+= compare(vinv1.Y(), v.Y(), "y"); ok+= compare(vinv1.Z(), v.Z(), "z"); if (ok == 0) std::cout << "\t OK " << std::endl; else std::cout << std::endl; std::cout << "Test Rotations by a PI angle : "; ok = 0; double b[4] = { 6,8,10,3.14159265358979323 }; AxisAngle arPi(b,b+4 ); Rotation3D rPi(arPi); AxisAngle a1; a1 = rPi; ok+= compare(arPi.Axis().X(), a1.Axis().X(),"x"); ok+= compare(arPi.Axis().Y(), a1.Axis().Y(),"y"); ok+= compare(arPi.Axis().Z(), a1.Axis().Z(),"z"); ok+= compare(arPi.Angle(), a1.Angle(),"angle"); EulerAngles ePi; ePi=rPi; EulerAngles e1; e1=Rotation3D(a1); ok+= compare(ePi.Phi(), e1.Phi(),"phi"); ok+= compare(ePi.Theta(), e1.Theta(),"theta"); ok+= compare(ePi.Psi(), e1.Psi(),"ps1"); if (ok == 0) std::cout << "\t\t OK " << std::endl; else std::cout << std::endl; std::cout << "Test Inversions : "; ok = 0; EulerAngles s1 = r1.Inverse(); Rotation3D s2 = r2.Inverse(); Quaternion s3 = r3.Inverse(); AxisAngle s4 = r4.Inverse(); RotationZYX s5 = r5.Inverse(); // Euler angles not yet impl. XYZPoint p = s2 * r2 * v; ok+= compare(p.X(), v.X(), "x",10); ok+= compare(p.Y(), v.Y(), "y",10); ok+= compare(p.Z(), v.Z(), "z",10); p = s3 * r3 * v; ok+= compare(p.X(), v.X(), "x",10); ok+= compare(p.Y(), v.Y(), "y",10); ok+= compare(p.Z(), v.Z(), "z",10); p = s4 * r4 * v; // axis angle inversion not very precise ok+= compare(p.X(), v.X(), "x",1E9); ok+= compare(p.Y(), v.Y(), "y",1E9); ok+= compare(p.Z(), v.Z(), "z",1E9); p = s5 * r5 * v; ok+= compare(p.X(), v.X(), "x",10); ok+= compare(p.Y(), v.Y(), "y",10); ok+= compare(p.Z(), v.Z(), "z",10); Rotation3D r6(r5); Rotation3D s6 = r6.Inverse(); p = s6 * r6 * v; ok+= compare(p.X(), v.X(), "x",10); ok+= compare(p.Y(), v.Y(), "y",10); ok+= compare(p.Z(), v.Z(), "z",10); if (ok == 0) std::cout << "\t OK " << std::endl; else std::cout << std::endl; // test Rectify std::cout << "Test rectify : "; ok = 0; XYZVector u1(0.999498,-0.00118212,-0.0316611); XYZVector u2(0,0.999304,-0.0373108); XYZVector u3(0.0316832,0.0372921,0.998802); Rotation3D rr(u1,u2,u3); // check orto-normality XYZPoint vrr = rr* v; ok+= compare(v.R(), vrr.R(), "R",1.E9); if (ok == 0) std::cout << "\t\t OK " << std::endl; else std::cout << std::endl; std::cout << "Test Transform3D : "; ok = 0; XYZVector d(1.,-2.,3.); Transform3D t(r2,d); XYZPoint pd = t * v; // apply directly rotation XYZPoint vd = r2 * v + d; ok+= compare(pd.X(), vd.X(), "x"); ok+= compare(pd.Y(), vd.Y(), "y"); ok+= compare(pd.Z(), vd.Z(), "z"); // test with matrix double tdata[12]; t.GetComponents(tdata); TMatrixD mt(3,4,tdata); double vData[4]; // needs a vector of dim 4 v.GetCoordinates(vData); vData[3] = 1; TVectorD q0(4,vData); TVectorD qt = mt*q0; ok+= compare(pd.X(), qt(0), "x"); ok+= compare(pd.Y(), qt(1), "y"); ok+= compare(pd.Z(), qt(2), "z"); // test inverse Transform3D tinv = t.Inverse(); p = tinv * t * v; ok+= compare(p.X(), v.X(), "x",10); ok+= compare(p.Y(), v.Y(), "y",10); ok+= compare(p.Z(), v.Z(), "z",10); // test construct inverse from translation first Transform3D tinv2 ( r2.Inverse(), r2.Inverse() *( -d) ) ; p = tinv2 * t * v; ok+= compare(p.X(), v.X(), "x",10); ok+= compare(p.Y(), v.Y(), "y",10); ok+= compare(p.Z(), v.Z(), "z",10); // test from only rotation and only translation Transform3D ta( EulerAngles(1.,2.,3.) ); Transform3D tb( XYZVector(1,2,3) ); Transform3D tc( Rotation3D(EulerAngles(1.,2.,3.)) , XYZVector(1,2,3) ); Transform3D td( ta.Rotation(), ta.Rotation() * XYZVector(1,2,3) ) ; ok+= compare( tc == tb*ta, static_cast(true), "== Rot*Tra"); ok+= compare( td == ta*tb, static_cast(true), "== Rot*Tra"); if (ok == 0) std::cout << "\t OK " << std::endl; else std::cout << std::endl; std::cout << "Test Plane3D : "; ok = 0; // test transform a 3D plane XYZPoint p1(1,2,3); XYZPoint p2(-2,-1,4); XYZPoint p3(-1,3,2); Plane3D plane(p1,p2,p3); XYZVector n = plane.Normal(); // normal is perpendicular to vectors on the planes obtained from subtracting the points ok+= compare(n.Dot(p2-p1), 0.0, "n.v12",10); ok+= compare(n.Dot(p3-p1), 0.0, "n.v13",10); ok+= compare(n.Dot(p3-p2), 0.0, "n.v23",10); Plane3D plane1 = t(plane); // transform the points XYZPoint pt1 = t(p1); XYZPoint pt2 = t(p2); XYZPoint pt3 = t(p3); Plane3D plane2(pt1,pt2,pt3); XYZVector n1 = plane1.Normal(); XYZVector n2 = plane2.Normal(); ok+= compare(n1.X(), n2.X(), "a",10); ok+= compare(n1.Y(), n2.Y(), "b",10); ok+= compare(n1.Z(), n2.Z(), "c",10); ok+= compare(plane1.HesseDistance(), plane2.HesseDistance(), "d",10); // check distances ok += compare(plane1.Distance(pt1), 0.0, "distance",10); if (ok == 0) std::cout << "\t OK " << std::endl; else std::cout << std::endl; std::cout << "Test LorentzRotation : "; ok = 0; XYZTVector lv(1.,2.,3.,4.); // test from rotx (using boosts and 3D rotations not yet impl.) // rx,ry and rz already defined Rotation3D r3d = rx*ry*rz; LorentzRotation rlx(rx); LorentzRotation rly(ry); LorentzRotation rlz(rz); LorentzRotation rl0 = rlx*rly*rlz; LorentzRotation rl1( r3d); XYZTVector lv0 = rl0 * lv; XYZTVector lv1 = rl1 * lv; XYZTVector lv2 = r3d * lv; ok+= compare(lv1== lv2,true,"V0==V2"); ok+= compare(lv1== lv2,true,"V1==V2"); double rlData[16]; rl0.GetComponents(rlData); TMatrixD ml(4,4,rlData); double lvData[4]; lv.GetCoordinates(lvData); TVectorD ql(4,lvData); TVectorD qlr = ml*ql; ok+= compare(lv1.X(), qlr(0), "x"); ok+= compare(lv1.Y(), qlr(1), "y"); ok+= compare(lv1.Z(), qlr(2), "z"); ok+= compare(lv1.E(), qlr(3), "t"); // test inverse lv0 = rl0 * rl0.Inverse() * lv; ok+= compare(lv0.X(), lv.X(), "x"); ok+= compare(lv0.Y(), lv.Y(), "y"); ok+= compare(lv0.Z(), lv.Z(), "z"); ok+= compare(lv0.E(), lv.E(), "t"); if (ok == 0) std::cout << "\t OK " << std::endl; else std::cout << std::endl; // test Boosts std::cout << "Test Boost : "; ok = 0; Boost bst( 0.3,0.4,0.5); // boost (must be <= 1) XYZTVector lvb = bst ( lv ); LorentzRotation rl2 (bst); XYZTVector lvb2 = rl2 (lv); // test with lorentz rotation ok+= compare(lvb.X(), lvb2.X(), "x"); ok+= compare(lvb.Y(), lvb2.Y(), "y"); ok+= compare(lvb.Z(), lvb2.Z(), "z"); ok+= compare(lvb.E(), lvb2.E(), "t"); ok+= compare(lvb.M(), lv.M(), "m",50); // m must stay constant // test inverse lv0 = bst.Inverse() * lvb; ok+= compare(lv0.X(), lv.X(), "x",5); ok+= compare(lv0.Y(), lv.Y(), "y",5); ok+= compare(lv0.Z(), lv.Z(), "z",3); ok+= compare(lv0.E(), lv.E(), "t",3); XYZVector brest = lv.BoostToCM(); bst.SetComponents( brest.X(), brest.Y(), brest.Z() ); XYZTVector lvr = bst * lv; ok+= compare(lvr.X(), 0.0, "x",10); ok+= compare(lvr.Y(), 0.0, "y",10); ok+= compare(lvr.Z(), 0.0, "z",10); ok+= compare(lvr.M(), lv.M(), "m",10); if (ok == 0) std::cout << "\t OK " << std::endl; else std::cout << std::endl; return ok; } testVector3D(); testPoint3D(); testLorentzVector(); testVectorUtil(); testRotation(); std::cout << "\n\nNumber of tests " << ntest << " failed = " << nfail << std::endl;