auto c = new TCanvas("", "",0,0,1100,550); c->Divide(2,1); gStyle->SetOptStat(0); auto h1 = new TH2D("h1","h1",40,-4,4,40,-20,20); auto h2 = new TH2D("h2","h2",40,-4,4,40,-20,20); float px, py; for (int i = 0; i < 25000; i++) { gRandom->Rannor(px,py); h1->Fill(px,5*py); gRandom->Rannor(px,py); h2->Fill(px,5*py); } TPad *p1 = (TPad *)c->cd(1); TPad *p2 = (TPad *)c->cd(2); p1->SetRightMargin(0.15); auto palette1 = new TPaletteAxis(4.05,-15,4.5,15,h1); h1->GetListOfFunctions()->Add(palette1); p2->SetBottomMargin(0.2); auto palette2 = new TPaletteAxis(-3.,-25,3.,-23,h2); h2->GetListOfFunctions()->Add(palette2); p1->cd(); h1->Draw("colz"); p2->cd(); h2->Draw("colz"); gROOT->GetListOfCanvases()->Draw()