Some of the following code is adapted from https://jakevdp.github.io/blog/2013/08/07/conways-game-of-life/
from time import sleep
import numpy as np
from ipycanvas import RoughCanvas, hold_canvas
def life_step(x):
"""Game of life step"""
nbrs_count = sum(np.roll(np.roll(x, i, 0), j, 1)
for i in (-1, 0, 1) for j in (-1, 0, 1)
if (i != 0 or j != 0))
return (nbrs_count == 3) | (x & (nbrs_count == 2))
def draw(x, canvas, color='black'):
with hold_canvas(canvas):
canvas.clear()
canvas.fill_style = '#FFF0C9'
canvas.stroke_style = 'white'
canvas.rough_fill_style = 'solid'
canvas.fill_rect(-10, -10, canvas.width + 10, canvas.height + 10)
canvas.rough_fill_style = 'cross-hatch'
canvas.fill_style = color
canvas.stroke_style = color
living_cells = np.where(x)
rects_x = living_cells[0] * n_pixels
rects_y = living_cells[1] * n_pixels
canvas.fill_rects(rects_x, rects_y, n_pixels)
canvas.stroke_rects(rects_x, rects_y, n_pixels)
glider_gun =\
[[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1],
[1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[1,1,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
[0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]]
x = np.zeros((50, 70), dtype=bool)
x[1:10,1:37] = glider_gun
n_pixels = 15
canvas = RoughCanvas(width=x.shape[0]*n_pixels, height=x.shape[1]*n_pixels)
canvas.fill_style = '#FFF0C9'
canvas.stroke_style = 'white'
canvas.fill_rect(0, 0, canvas.width, canvas.height)
draw(x, canvas, '#5770B3')
display(canvas)
for _ in range(100):
x = life_step(x)
draw(x, canvas, '#5770B3')
sleep(0.1)